Medium Celestial, Unaligned
Armor Class 16 Natural Armour
Hit Points 85 (10d8 + 40)
Speed 30 ft.
STR
20 (+5)
DEX
13 (+1)
CON
18 (+4)
INT
10 (+0)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws STR +8
Damage Resistances Lightning
Damage Immunities Thunder
Condition Immunities Paralyzed
Senses Passive Perception 14
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Knockback.  When a creature attacks the aspect with a melee attack they take 1d6 thunder damage for every successful attack and must make a DC 15 strength saving throw or be knocked back 15 feet.

Actions

Multiattack. The Aspect makes three slam attacks.

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 5) Bludegoning damage plus 2d8 Thunder Damage.

Thunder Clap (Recharge 5-6): The aspect claps its hands together creating a blast of thunderous energy in a 15 foot cone. All creatures within the cone must make a DC 15 constitution saving throw. On a fail, the target takes 4d8 thunder damage and is deafened. On a success the target takes half damage and is not deafened.

hazbcal

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