Spellcasting. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:
Cantrips (at will): Minor Illusion, Prestigdigitation
1st level (4 slots): Alarm, Detect Magic, Disguise Self, Silent Image, Tasha's Hideous Laughter
2nd level (3 slots): Detect Thoughts, Invisibility, Mirror Illusion, Phantasmal Force
3rd level (3 slots): Fear, Major Image, Confussion
4th level (3 slots): Greater Invisibility, Halucinatory Terrain, Phantasmall Killer
5th level (1 slot): Mislead
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Description
Mages spend their lives in the study and practice of magic. Good-aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference.
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