Armor Class
14
Leather
Hit Points
27
(4d8)
Speed
STR
10
(+0)
DEX
12
(+1)
CON
10
(+0)
INT
15
(+2)
WIS
14
(+2)
CHA
13
(+1)
Saving Throws
CON +2, WIS +4
Damage Resistances
Necrotic
Senses
Passive Perception 12
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Spellcasting (Healer). The spellcaster’s spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The spellcaster has following cleric spells prepared:
Cantrips (at will): guidance, sacred flame
1st level (2 slots): cure wounds,shield of faith
Actions
Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5ft., one target. Hit 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands.
Lair and Lair Actions
Comments