Medium Humanoid, Any Alignment
Armor Class 14 Leather
Hit Points 27 (4d8)
Speed
STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
15 (+2)
WIS
14 (+2)
CHA
13 (+1)
Saving Throws CON +2, WIS +4
Damage Resistances Necrotic
Senses Passive Perception 12
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Spellcasting (Healer). The spellcaster’s spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The spellcaster has following cleric spells prepared:

Cantrips (at will): guidance, sacred flame

1st level (2 slots): cure wounds,shield of faith

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5ft., one target. Hit 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands. 

 

Lair and Lair Actions

 

 

tdonnelly7

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