Tiny Celestial, Any Good Alignment
Armor Class 15
Hit Points 14 (6d4 + 4)
Speed 10 ft., Fly 40 ft.
STR
4 (-3)
DEX
20 (+5)
CON
12 (+1)
INT
16 (+3)
WIS
16 (+3)
CHA
16 (+3)
Skills Arcana +5, Perception +5, Religion +5, Stealth +7
Senses Darkvision 60 ft., Passive Perception 14
Languages Celestial, Telepathy
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Astral Cloak. The Astral Familiar can use it's bonus action to ripple with prismatic borealis becoming invisible to hostile creatures until the start of it's next turn

Magic Resistance.
The Astral Familiar is immune to any charm or dominate effects from spells and cannot be put to sleep

Innate Spellcasting. The Astral Familiar's innate spellcasting ability is Intelligence (spell save DC 14). It can innately cast a number of spells, requiring no material components.

1/day: detect magicblesssanctuary

Actions

Heal. reach 5 ft., One creature of your choice that you can see within range regains1d4+3 hit points

Sparkle. reach 5 ft., Each creature of your choice that you can see within range must succeed on a Constitution saving throw or take 2d4 radiant damage, or half as much on a successful save

 

Reactions

The Astral Familiar cannot take reactions in combat

tixgy

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