Medium Undead, Chaotic Evil
Armor Class 15 Natural Armour
Hit Points 33 (4d12 + 3)
Speed 30 ft., Climb 80 ft.
STR
16 (+3)
DEX
15 (+2)
CON
17 (+3)
INT
7 (-2)
WIS
10 (+0)
CHA
5 (-3)
Saving Throws STR +5, CON +5
Damage Resistances Cold, Necrotic
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Passive Perception 13
Languages Understands abyssal, celestial, common but can't speak.
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Bellowing Call 3/day: The crying spawn lets out a terrifying call and a protection of astral clouds swarms the area, every creature withing a 10 foot radius must make a DC: 15 dexterity saving throw or be blinded and take 6 (1d10) cold damage.

Actions

Multi attack: The crying spawn makes two great axe attacks

Death lunge: The crying spawn leaps 30 feet as if hurled by a more powerful force, The target must make a DC:15 dexterity saving throw or be grappled, as an action on the next round the Crying Spawn can choose to explode, The grappled target and every creature must make a constitution saving throw or take 4d6 necrotic damage and be stunned.

Great Axe. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 9 (1d12 + 3) [slashing] damage. 

Plunge.  Melee Weapon Attack: +5 to hit reach 5 ft, 1 target. Hit 11 (2d6 + 3) [Bludgeoning] Damage. In order to make this attack The target must be at least 10 feet above the target.

Reactions

Dread Grasp: Melee Weapon Attack: +5 to hit, reach 5 ft, 1 target. Hit: 6 (1d10) [cold] damage.

Description

These 7 foot tall undead eldritch horror is made entirely of the dead of its enemies. A Crying Spawn might have extra body parts making up its horrid form. The Creatures Travel in herds rolling like waves, While being a relatively frail They make worthy adversaries When in their rolling wave of mingling flesh.    

Previous Versions

Name Date Modified Views Adds Version Actions
7/30/2020 10:19:20 PM
5
0
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Coming Soon
7/30/2020 10:27:56 PM
4
0
5e
Coming Soon
7/30/2020 11:31:58 PM
4
0
5e
Coming Soon
taomyconid420

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