Bellowing Call 3/day: The crying spawn lets out a terrifying call and a protection of astral clouds swarms the area, every creature withing a 10 foot radius must make a DC: 15 dexterity saving throw or be blinded and take 6 (1d10) cold damage.
Multi attack: The crying spawn makes two great axe attacks
Death lunge: The crying spawn leaps 30 feet as if hurled by a more powerful force, The target must make a DC:15 dexterity saving throw or be grappled, as an action on the next round the Crying Spawn can choose to explode, The grappled target and every creature must make a constitution saving throw or take 4d6 necrotic damage and be stunned.
Great Axe. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 9 (1d12 + 3) [slashing] damage.
Plunge. Melee Weapon Attack: +5 to hit reach 5 ft, 1 target. Hit 11 (2d6 + 3) [Bludgeoning] Damage. In order to make this attack The target must be at least 10 feet above the target.
Dread Grasp: Melee Weapon Attack: +5 to hit, reach 5 ft, 1 target. Hit: 6 (1d10) [cold] damage.
Description
These 7 foot tall undead eldritch horror is made entirely of the dead of its enemies. A Crying Spawn might have extra body parts making up its horrid form. The Creatures Travel in herds rolling like waves, While being a relatively frail They make worthy adversaries When in their rolling wave of mingling flesh.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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7/30/2020 10:19:20 PM
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5
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0
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--
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Coming Soon
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7/30/2020 10:27:56 PM
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4
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0
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5e
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Coming Soon
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7/30/2020 11:31:58 PM
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4
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0
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5e
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Coming Soon
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