Action Surge (Recharges when Revince Finishes a Short or Long Rest). On his turn, Revince can take one additional action.
Abadar's Blessing of Retribution. When Revince takes damage that reduces him to 0 hit points, he immediately regains 10 hit points. If he has 10 hit points or fewer at the end of his next turn, he dies.
Multiattack. Revince attacks twice with his flail.
Flail. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.
Leadership (Recharges after a Short or Long Rest). For 1 minute, Revince can utter a special command or warning whenever a non hostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the Revince. A creature can benefit from only one Leadership die at a time. This effect ends if Revince is incapacitated.
Parry. Revince adds 2 to its AC against one melee attack that would hit it. To do so, Revince must see the attacker and be wielding a melee weapon.
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