Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name]
1st level (# slots): [spell name], [spell name]
Action Name. Enter the description for your action.
Action Melee Attack. Claws: +13 to hit, reach 5 ft., Hit: (2d8+ 7) Slashing damage
Action Ranged Attack. Long bow: +12 to hit, range 100/150 ft., Hit: (5d6 + 5) Slashing damage
Retreat: If this creature is attacking a monster that has placed a Condition on this creature, than after this monster has attacked, it can run 15 ft away
You bite into a thing or creature, sending venom into them, as long as this Cobra lady is alive they will keep taking poison damage(con save 19) (damage 2d10)
Bite Venom
you can transform into a Giant Constrictor Snake
Shift
Description
These creatures are venomous and death seeking large snakes.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.