Large Construct, Unaligned
Armor Class 16 Natural armor
Hit Points 83 (11d12 + 34)
Speed 20 ft.
STR
20 (+5)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
7 (-2)
Saving Throws INT −2
Damage Vulnerabilities Acid, Thunder
Damage Resistances Force; Piercing and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities Poison
Senses Blindsight 40 ft., Passive Perception 10
Languages Can understand its creators language but cannot speak
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Immutable Form. The Ancient is immune to any spell or effect that would alter its form.

Magic Weapons. The Ancients's weapon attacks are magical.

Spellcasting. The Ancient golem is a level 3 spellcaster. Its spellcasting ability is constituation (spell save DC 15, +7 to hit with spell attacks). The Ancient has following  spells prepared:  
1st level (3 slots): [Thunderwave],  [Magic missle] and [Shield]

2nd level (2 slots): [Dragon's breath], [Blur]

3rd level (1 slot): [Counterspell]

Actions

Laser Beam(Recharge 3-4). A beam of magical energy lances from Elders chest in a 5-foot-wide, 60-foot-long line. Each creature in the line must succeed on a dexterity saving throw or take 3d8 force damage.

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit:  (2d8 + 5) buldeoning damage. 

Reactions

Shield

Counterspell

Description

Ancient golems are monuments of the days of yule. Created by mysterious runesmiths with the sole intent to guard their heritage. Stone and crystal contructions filled with magical Energy and calm disposition, never attacks without provocation.

Previous Versions

Name Date Modified Views Adds Version Actions
8/1/2020 8:36:27 PM
47
6
3
Coming Soon

Monster Tags: construct

Habitat: DesertHillMountain

MaksymilianSteiner

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