Magic Warp. Every spell or magical effect that targeted aslot and harmful to her canceled and the caster and aslot rolls two effects on the "wild magic" table. If the spell's level is eight or higher, the spell caster and aslot rolls three effects.
Pure Magic. Aslot can't be destroyed. If she get killed, she reappears after 1d100 years in a random location in a random plane of existance. Aslot don't has a physical body so any effect that effect a body rolled again and she can be seen only with blindsight or truesight.
Indistructble Magic. Any effect that tries to cancle/ reduce/ prevent aslot from casting/ crearing a magical effect or disspell aslot herself otomticly fails.
Plane Shift. When asolt not in a middle of combat she can teleport to any place in any plane of existance.
Legedary Resistance (5/Day). If aslot fails a saving throw, she can choose to succedd instead.
Unamored Defence. When Aslot wears no armor her AC is 10 + her INT modifier + her WIS modifier + her CHA modifier (calaculated into AC).
Magic Attacks. The Aslot attacks are magical.
Multimagic. Aslot preform two of her magical attacks (can bring her down to 0 hit points).
Pure Magic Blast. The aslot releases a magical blast that is 100 ft radius that consumes the mind of anything in its way, all creatures with intelligence of 5 or more must succedd Chrisma saving throw DC 26 or take 88 (16d10) psychic damage that ignores any resistance or immunity. Or take half as much damage on a succeesful one, and immunities aren't ignored. Creatures with 2 or 3-4 intelligence score succedd otomticly. Creatures with 1 intelligence score aren't affected.
The aslot loses 50 hit points after using this ability (can't lower her below 1 hit point).
Magic Chaos. Every creature within 1000 ft of aslot must roll number of effected on the "wild magic" table ditermind by its type:
Antimagicl Creatures (can't cast spells or create magical effects and have limited/unlimited magic immunity or immunity or resistance to magical attacks): rolls one time.
Normal Creatures (can't cast spells or create magical effects): rolls two times.
Magical creatures (can cast spells or create magical effects): rollls four times.
Legendary magical creatures (aslot, and any creature that can cast spells or create magical effects and has legedary actions or mythic actions): rolls six times.
Aslot loses 160 hit points after using this ability (can't bring her below 1hit point).
Magic Beam. Aslot release a beam at a cone of 200 ft, everything in the cone's way must succedd on a DC 27 Chrisma saving throw, it has the same effect of the pure magic blast just with 24d10 damage (132) and stun every one that fails the save for 3 turns (ignores immunity).
Asolt loses 120 hit points after uses this abilities (can't bring her below 1 hit point).
Counterspell. Aslot can cast counter spell at 6th level once a turn (she don't lose her reaction but she can't cast it on the same target in the same round).
Aslot can take only 1 legedary action, choosing from the options below. Only one legedary action option can be used at a time and only at the end of another creature's turn. Aslot regains the spent legedary action at the start of her turn.
Attack. Aslot attacks with one of her three magical effects. The attack costs 150% from the originail HP cost (can reduce her to 0 hit points).
After Aslot reduces to 0 hit points, she gets 3 mythic actions and spent all of them immediatly before she dies.
Hyper Magic Chaos (Costs 2 Actions). Aslots preforms the magic chaos attack with range 10000 ft and everthing rolls double the amount from the origianal (exept Aslot, that don't roll at all).
Hyper Pure Magic Blast (Costs 2 Actions). Aslots preforms the pure magic blast but with a 500 ft range and 30d10 (165) damage and 29 DC saving throw.
Hyper Magic Beam (Costs 2 Actions). Aslots preforms the magic beam but with a 1000 ft cone and 50d10 (275) damage and 31 DC saving throw.
Attack. Aslots preformes one of her magical attacks.
Description
If she dies, no magical effects can be created and spells can't be casted, and any magical effect/spell that already exist sespended for the duration of her death.
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