Medium Construct, Chaotic Evil
Armor Class 17 Natural
Hit Points 68 (8d8 + 32)
Speed 0 ft.
STR
11 (+0)
DEX
6 (-2)
CON
18 (+4)
INT
20 (+5)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws CON +7, INT +8, WIS +5, CHA +6
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Cold, Necrotic
Senses Passive Perception 12
Languages Common
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Magic Resistance. The phylactery has advantage on
saving throws against spells and other magical effects.

Soul Barrier. The phylactery is immune to damage while
Instructor Chillheart's physical body is alive.

Enrage. Once the phylactery can be damaged, the party has three rounds to bring it's hit points to zero. If the phylactery has not been brought to zero hit points by the end of that third round of combat, it enrages and deals psychic damage to each party member equal to their current hit points. This damage cannot be prevented or resisted.

Actions

Animate Tomes. Fragments of Chillheart's soul animate
3 (2d2) tomes of magic around the Library. Roll from
the table below to determine the tomes.

Roll                    Animated Tome

1-2                The Anarchist Arcanist
3-4         Antonidas' Self Help Guide to Standing in Fire
5-6           Wander's Colossal Book of Shadow Puppets

tnewt20

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