Detect Sentience. The Ustilagor can sense the presence and location of any creature within 300 feet of it that has an Intelligence of 3 or higher, regardless of interposing barriers, unless the creature is protected by a mind blank spell.
Multiattack. The Ustilagor makes one attack with its tentacles and uses Devour Intellect or Devour Instinct.
Tentacles. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
Devour Intellect. The Ustilagor targets one creature it can see within 10 feet of it that has a brain. The target must succeed on a DC 12 Intelligence saving throw against this magic or take 11 (2d10) psychic damage. Also on a failure, roll 3d6: If the total equals or exceeds the target’s Intelligence score, the target is incapacitated until the start of its next turn.
Devour Instinct. The Ustilagor targets one creature it can see within 10 feet of it that has a brain. The target must succeed on a DC 12 Wisdom saving throw against this magic or take 11 (2d10) psychic damage. Also on a failure, roll 3d6: If the total equals or exceeds the target’s Wisdom score, the target is blinded and deafened until the start of its next turn.
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