Medium Humanoid, Any Alignment
Armor Class 13 (leather armor)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
12 (+1)
WIS
13 (+1)
CHA
10 (+0)
Skills Arcana +3, Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Wand. The Wandslinger owns a wand which they require as a magic focus to cast their spells; the wand must be held in one hand for that purpose.

Spellcasting. The Wandslinger is a 1st-level spellcaster and requires its wand to cast spells. Its spellcasting ability is Dexterity (spell save DC 12, +4 to hit with spell attacks). It has following spells prepared:

Cantrips (at will, choose two): fire boltprestidigitationproduce flameray of frost
1st level (2 slots, choose two): burning handschromatic orbray of sicknessmagic missile

Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. 

Lair and Lair Actions

 

 

Raewynde