Armor Class
13
(leather armor)
Hit Points
27
(5d8 + 5)
Speed
30 ft.
STR
10
(+0)
DEX
14
(+2)
CON
12
(+1)
INT
12
(+1)
WIS
13
(+1)
CHA
10
(+0)
Senses
Passive Perception 11
Languages
Common
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Wand. The Wandslinger owns a wand which they require as a magic focus to cast their spells; the wand must be held in one hand for that purpose.
Spellcasting. The Wandslinger is a 1st-level spellcaster and requires its wand to cast spells. Its spellcasting ability is Dexterity (spell save DC 12, +4 to hit with spell attacks). It has following spells prepared:
Cantrips (at will, choose two): fire bolt, prestidigitation, produce flame, ray of frost
1st level (2 slots, choose two): burning hands, chromatic orb, ray of sickness, magic missile
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Lair and Lair Actions