Medium Humanoid (Dwarf), Lawful Neutral
Armor Class 14 (Chain Shirt)
Hit Points 67 (9d8 + 27)
Speed 25 ft.
STR
16 (+3)
DEX
12 (+1)
CON
17 (+3)
INT
9 (-1)
WIS
11 (+0)
CHA
9 (-1)
Damage Resistances Poison
Senses Darkvision 60 ft, Passive Perception 10
Languages Common, Dwarvish
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Dwarven Resilience. You have advantage on saving throws against poison, and you have resistance against poison damage.

Reckless.
At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.


Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

[Tooltip Not Found]. Ranged Weapon Attack: +3 to hit, range 40/160 ft., one target. Hit: 8 (1d8 + 1) piercing damage. Light, Reload (1), Misfire (1)

Description

Brunhilde, a lawful neutral female dwarf, is a bright and cheerful warrior who transforms into a howling maniac in battle. She hails from the Lhazaar Principalities, and served as a master artillerist aboard a sea baron’s flagship for twenty years. A public disgrace forced her to retire from her naval life, and she left her old life behind to find new work aboard ships and airships in Sharn. Nevertheless, her secret shame doesn’t seem to have dampened her spirits, and she remains a happy-go-lucky ray of sunshine aboard her new and exciting assignment aboard the Celeste Noir.

v1.3 After going on a number of adventures with the crew Brunhilde has invested in a breastplate. She's getting more comfortable on airships and realized that the weight of the armor is less of a concern. Additionally in making friends with the Goblin Artificer Grixy she's worked with her to copy the Dragonborn Sherif's firearm design creating a small primative pistol.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillMountain

Noremak17

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