Medium Humanoid (Warforged), Chaotic Neutral
Armor Class 9 (16 with barkskin)
Hit Points 71 (9d8 + 18)
Speed 30 ft.
STR
14 (+2)
DEX
9 (-1)
CON
14 (+2)
INT
12 (+1)
WIS
18 (+4)
CHA
9 (-1)
Saving Throws CON +5, WIS +7
Senses Passive Perception 17
Languages Common, Druidic, Thieve's Cant
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Spellcasting. Atar is a 9th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). It has the following spells prepared:

Cantrips (at will): druidcraft, encode thoughts, produce flame, shillelagh

1st level (4 slots): absorb elements, cure wounds, entangle

2nd level (3 slots): barkskin, enthrall, mind spike

3rd level (3 slots): enemies abound, tongues

4th level (2 slots): compulsion, confusion

5th level (1 slots): modify memory

Actions

Club. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage with shillelagh.

Unarmed. Melee Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Monster Tags: NPC

RobotLighthouse

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