Medium Beast (Shapechanger), Any Alignment
Armor Class 13 Natural
Hit Points 67 (10d8 + 20)
Speed 30 ft., Walk 30 ft.
STR
17 (+3)
DEX
12 (+1)
CON
17 (+3)
INT
8 (-1)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws STR +5, CON +5
Damage Resistances Force
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Senses Passive Perception 13
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Shapeshift. (Human and Gator hybrid form) Immune to  non-silver and non-magical bludgeoning, piercing, and slashing damage. 

Lunge. When in shallow water (less than 50ft deep) or stealthed, Weregator can move an additional 15ft towards target creature as a bonus action.

Death Roll. If a creature is grappled in water, a grappled target has disadvantage on saving rolls.

Swamp Thing. Has advantage on saving throws in a swamp environment

 


 

Actions

Multiattack. Weregator can bite and tail slam in the same turn.

Bite. Melee Attack: +7 to hit, reach 5  ft., 1 target. Hit: (1d10 + 3) piercing damage. Target creature is grappled upon successful bite. Target creature must pass a DC 15 STR/DEX (whichever is higher) check to break free of grapple. While target creature is grappled, it takes an additional half bite damage every round.

Tail Whip. : +7 to hit, range 10 ft., 3 targets (if next to each other). Hit: 1d6 + 6 bludgeoning damage. Target creature must perform a DC 15 STR check is pushed 10ft. If creature is medium or smaller, must pass a DC 13 STR check or be knocked prone.

Spear/Sword. +7 to hit, range 15ft, 1 target, 1d6+4 piercing

Monster Tags: Shapechanger

Habitat: Swamp

EricLancaster17308

Comments

Posts Quoted:
Reply
Clear All Quotes