Outlast (Lesser). Every time an attack roll to hit the baneling hits, the baneling adds 1 to its AC.
Arrogance (Lesser). Every time an attack roll to hit the baneling misses, the baneling subtracts 1 from its AC.
Multiattack. The Baneling makes two attacks per turn, a Claw Slash and a Bite.
Claw Slash. Melee Weapon Attack. +12 to hit, reach 5 ft., 1 target. Hit: 17 (4d6 + 5) slashing damage. DC 13 CON save, 30 (6d10) poison damage on a fail, halved on a success.
Bite. Melee Weapon Attack. +12 to hit, reach 5 ft., 1 target. Hit: 23 (6d6+5) piercing damage.
The Baneling gets 2 legendary actions which recharge at the end of its turn.
Attack (Costs 1 Action). The Baneling makes one claw attack.
Move (Costs 1 Action). The Baneling moves up to half it's movement without provoking attacks of opportunity.
Description
An infantile version of the dreaded Hero's Bane, the Baneling is smaller, with softer and less articulated scales. Its venom is delivered in smaller doses, and the organ for producing the Death's Head Cloud has not yet developed fully. However, it's smaller size allows it to move much faster than adults.
When attacked, they produce a hideous shrieking sound that can be heard for miles, summoning their parents to their defense.
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