Small Humanoid (Goblinoid), Chaotic Evil
Armor Class 13 tattered pieces of armor
Hit Points 11 (4d6 - 1)
Speed 30 ft.
STR
7 (-2)
DEX
15 (+2)
CON
9 (-1)
INT
8 (-1)
WIS
7 (-2)
CHA
8 (-1)
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 8
Languages Common, Goblin, Orc
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Jagged Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Visions of Acheron. Ranged Cantrip. Range 60ft, INT save DC 10, one target. Fail: 6 (2d4+2) psychic damage.

Description

Blood Moon Goblins were originally goblin warriors who served the goblin god Maglubiyet on the plane of Acheron. These goblins were captured by the orc armies of Gruumsh, god of the orcs.

Tainted by Luthic. The goblins were handed over to teh wife of Gruumsh, Luthic, who experimented on them and made them loyal to her. She sent them through the water sculpture in the Castle of Corellon to go forth and wreak havoc in the name of Gruumsh.

Sacrifices. Blood Moon Goblins are jolly and demented. They regard Luthic as their grandmother and Nepistaxis as their parent. They hope to please Luthic by sacrificing elves in her name.

Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

Archaias06

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