Aspiring presence. The mere presence of a Bank Captain inspires the average bank guard and citizen. +2 AC to Bank Captain allies.
Multiattack. The captain makes three melee attacks with its Rapier. Or the captain makes three ranged attacks with its Pistol.
Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 3) piercing damage.
Pistol. Ranged Weapon Attack: +5 to hit, range 30/90 ft., one target. Hit: 11 (1d10 + 3) piercing damage.
Parry. The captain adds 3 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.
Description
Usually found in the bigger banks of the city but not uncommon to see them in smaller suburban banks. Bank Captains are skilled at their jobs and usually are driven by a sense of justice for the city and often see themselves as protectors of people's financial lives.
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