Medium Humanoid, Unaligned
Armor Class 19 Plate Armor and Dual Wielder
Hit Points 110 (12d10 + 50)
Speed 30 ft.
STR
22 (+6)
DEX
20 (+5)
CON
18 (+4)
INT
10 (+0)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws STR +9, DEX +8
Skills Acrobatics +8, Athletics +9, Perception +6
Senses Passive Perception 17
Languages Common
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Dual Wilder. You master fighting with two weapons, gaining the following benefits:

  • You gain a +1 bonus to AC while you are wielding a separate melee weapon in each hand.
  • You can use two-weapon fighting even when the one-handed melee weapons you are wielding aren't light.
  • You can draw or stow two one-handed weapons when you would normally be able to draw or stow only one.
Actions

Multiattack. The Advent Warrior Guardian can make two attacks with its primary sword and bonus action one attack with its offhand sword. It can also throw its Obsidian Javelin at a target using one of its attacks

Primary Longsword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 6) slashing damage. 

Offhand Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 6) slashing damage. 

Obsidian Javelin (Limit one). Ranged Weapon Attack: +8 to hit, range 30/60 ft., one target. Hit:  5(1d6 + 5) piercing damage. Upon hitting a target, the target must make a DC 17 constitution saving throw. If the creature fails the save it takes an additional 2d4 Necrotic damage

Description

A human form that has been twisted through an amalgamation of magic and alchemical processes to bring it to its maximum potential. The guardians were created only to serve their master unto death, controlled by a form of master-slave contract, the guardians will follow their master's order to the very end.

The Advent Warrior Guardian variant is designed to be the most lethal warrior in existence. Boasting a tall but lithe frame, the Advent Warrior is as strong as it is dexterous allowing it to leap into combat and begin tearing apart its foes. It sports two long swords upon which it could make short work of unsuspecting or incompetent foes. Ideally the weight of numbers or similarly skilled enemies are the best ways to take out  the Advent Warrior. 

StretchyBriefs

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