Fighting style. The warlord has two fighting styles chosen from the fighter fighting styles list in the PHB. Defense the warlord gains a +1 bonus to AC while wearing armor, Great weapon fighting if the damage die for a weapon that has the two handed or versatile property results in a 1 or a 2 the warlord can reroll the die and must use the new roll even if it is a 1 or a 2.
Second Wind (1/day). The warlord can use a bonus action to regain 23 hit points.
Action Surge (2/day). Once per turn the Warlord can one additional action
Indomitable (3/day). The warlord can reroll a saving throw it fails. It must use the new role.
Improved critical. When the Warlord roles an 18-20 on an attack role the role counts as a critical role.
Survivor. The Warlord regains 10 hit points at the start of each of its turn if at has at least 1 hit point but fewer hit points at than half its hit point maximum.
Multiattack. The warlord makes three weapon attacks.
Greatsword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Shortbow. RangedWeapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Description
An improved version of the Warlord in Volos Guide to Monsters
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