Medium Humanoid (Any Race), Any Alignment
Armor Class 19 Plate
Hit Points 229 (27d8 + 108)
Speed 30 ft.
STR
20 (+5)
DEX
16 (+3)
CON
18 (+4)
INT
12 (+1)
WIS
12 (+1)
CHA
18 (+4)
Saving Throws STR +9, DEX +7, CON +8
Senses Passive Perception 15
Languages Common Any two languages
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Fighting style. The warlord has two fighting styles chosen from the fighter fighting styles list in the PHB. Defense the warlord gains a +1 bonus to AC while wearing armor, Great weapon fighting if the damage die for a weapon that has the two handed or versatile property results in a 1 or a 2 the warlord can reroll the die and must use the new roll even if it is a 1 or a 2.

Second Wind (1/day). The warlord can use a bonus action to regain 23 hit points. 

Action Surge (2/day).  Once per turn the Warlord can one additional action

Indomitable (3/day). The warlord can reroll a saving throw it fails. It must use the new role.

Improved critical. When the Warlord roles an 18-20 on an attack role the role counts as a critical role.

Survivor. The Warlord regains 10 hit points at the start of each of its turn if at has at least 1 hit point but fewer hit points at than half its hit point maximum.

Actions

Multiattack. The warlord makes three weapon attacks.

Greatsword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage. 

Shortbow. RangedWeapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Description

An improved version of the Warlord in Volos Guide to Monsters

Hadariwizard

Comments

Posts Quoted:
Reply
Clear All Quotes