3 eyed. If this takes damages, it gets a bonus action.
Awezome and Bootiful. Heals 10 HP when it takes damage.
Actions
Multiattack. 1 spade tentacle + 1 bite.
Bite. Melee Weapon Attack: +30 to hit, reach 3 ft., 1 target. Hit: 70 (10d10 + 25) [Bludgeoning] damage.
Spade Tentacle. Ranged Weapon Attack: +10 to hit, range 120/480 ft., 1 target. Hit: 16 (2d10 + 5) [piercing] damage. Pull target 100 feet closer.
Laser burp. Ranged weapon attack: +20 to hit, range 35/110 feet, 4 targets in range. Hit: 48 (6d10 + 15) [Force] damage.
Awezome and Bootiful. Gains +5 armor against ranged attacks and 50% less melee damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Is Bootiful and Awezome.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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