Clockwork Encasement. The creature within the machine is a somewhat shapeless mass, both protected and given concrete manipulators by its armor. The clockwork armor has a variety of manipulators that the Ahu-Nixta can use to attack or to interact with objects outside of the armor. When the Ahu-Nixta is reduced to 0 hp, it’s clockwork armor breaks and the Ahu-Nixta exits it. Once out of its armor, the creature’s pulpy mass no longer receives the benefits of the listed Damage or Condition Immunities, except for psychic and prone.
Without its clockwork armor, the Ahu-Nixta has the following statistics: AC 12, hp 37 (5d10 + 10), Strength 9 (-1), and all of its modes of travel are reduced to 20 feet. In addition, it has no attack actions, though it can still cast its spells. The Ahu-Nixta body can form eyes, mouths, and grabbing appendages. It’s grabbing appendages can pick up objects and manipulate them, but the appendages can’t be used for combat. The Ahu-Nixta’s extra appendages can open and close glass-covered viewing ports in the clockwork armor, requiring no action, so it can see and interact with objects outside the armor.
The Ahu-Nixta can exit or enter its clockwork armor as a bonus action.
Immutable form. The clockwork armor of the Ahu-Nixta is immune to any spell or effect that would alter its form, as is the creature that controls it as long as the Ahu-Nixta remains within the armor.
Innate Spellcasting. The Ahu-Nixta’s innate spellcasting ability is [Intelligence] (spell save DC 14, +6 to hit with spell attacks). The [Ahu-Nixta] can innately cast the following spells, requiring no material components.
At will: fear, fire bolt (2d10), telekinesis
Multiattack. The Ahu-Nixta makes three melee attacks. It can cast one at will spell in place of two melee attacks.
Whirring Blade. Melee Weapon Attack: +5 to hit, reach 5ft., 1 target. Hit: 8 (2d4+ 3) [slashing] damage.
Pronged Scepter. Melee weapon attack: +5 to hit, reach 10ft., one target. Hit: 6 (1d6 +3) [Piercing] damage.
Bashing Rod. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 8 (1d10 +3) [Bludgeoning] damage.
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