Small Humanoid (Goblinoid), Lawful Evil
Armor Class 12 (15 with mage armor)
Hit Points 28 (8d6)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
16 (+3)
WIS
8 (-1)
CHA
12 (+1)
Saving Throws INT +5
Skills Arcana +7, Stealth +6
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Draconic, Goblin
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Spellcasting. The goblin is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It has the following wizard spells prepared:

Cantrips (at will): dancing lights, prestidigitation, message

1st level (4 slots): unseen servant, mage armor, magic missile, fog cloud.

2nd level (2 slots): misty step, mind spike

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Description

The Coalition Mist-Walkers are a group of goblins that have been trained to separate adventuring groups so that they may be easy targets to capture. Along side other members of the Coalition these goblins can be truly a dangerous foe, along they are quite difficult to pin down.

Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

SomeIgnorance

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