Small Humanoid (Goblinoid), Lawful Evil
Armor Class 18 (chain mail, shield)
Hit Points 56 (16d6 + 16)
Speed 30 ft.
STR
13 (+1)
DEX
16 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
8 (-1)
CHA
8 (-1)
Saving Throws STR +3
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Draconic, Goblin
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Dragon-flash Grenade (1/Day). The goblin hurls a grenade up to 30 feet, that explodes where it lands. Each creature in a 20-foot radius sphere centered on where the grenade exploded must make a DC 14 Dexterity saving throw. A creature take 7 (2d6) fire damage or half as much damage on a successful one. If they fail the saving throw they are blinded, and deafened until the end of this goblin's next turn.

Pack Tactics. The goblin has advantage on an attack roll if at least one of the goblin's allies is within 5 feet of the creature and isn't incapacitated.

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Multiattack. The goblin makes two melee attacks.

Rapier. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 3) slashing damage.

Description

The Coalition Slayer, is a goblin that has spent months among the Kobolds of Blackstone Mountain, where they been trained in capitalizing on an opponents lapses in attention. Furthermore they have been equipped with a special grenade forged in the heart of Blackstone Mountain.

Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

SomeIgnorance

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