Raise the Alarm! If the soldier is guarding an area, it can use a bonus action to raise the alarm. By shouting or ringing a bell, the alarm brings an additional 3 soldiers every two rounds.
Pack Tactics. The soldier has advantage on attack rolls against a creature if at least one of the soldier's allies is within 5 feet of the creature and the ally isn't incapacitated.
Multiattack. The knight makes three Sword attacks.
Sword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
Lance Charge. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 10) piercing damage. On a hit, a medium or smaller target is also knocked prone. The knight can only do a lance charge when mounted on a warhorse while wielding a heavy lance, and if they have a 50 ft run-up.
Parry. The knight adds 3 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.
Description
Feudal Knights dominate France, Germany, Italy, Spain, and England. They are usually nobles or people of some wealth, trained as full time soldiers. They pay for their own horse and gear, and usually have a servant who assists them in getting armor on. All knights must train as a squire in their youth, and then their monarch must approve them, and knight them through the knighting ceremony. As guards they can patrol a city, or fortified town, and are also used as the bodyguards of merchants and nobles. They can also be found in groups as mercenaries for hire across Europe.
Their prime function however, is as an effective formation fighting force in a battle line. Specifically, as heavy cavalry units with a devastating lance change. Knights enjoy brawling, beer, women and coin, and have been known to take bribes or be hired goons for the highest bidder. Knights love performing in martial sports such as Jousting, Duelling, and Wrestling. These martial sports are governed by the code of Chivalry. The church encourages moral chivalry in knights, which is: a warrior ethos, knightly piety, and courtly manners, all combining to establish a notion of honour and nobility.
Feudal knights formed religious orders during the Crusades, such as the Knight's Templar and Knight's Hospitaller. These knights are very religious and holy, and do not take bribes, and will die for the church. All Knights are Catholics.
For armor they wear an iron pothelm or great helm, a full body chainmail suit, and a heater shield. They wield longswords, and huge lances when riding warhorses. Knights wear a surcoat with their family's colours and coat of arms, and wealthier knights wear coloured capes to match the surcoat. Templars wear a simple white uniform with a red cross.
Previous Versions
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8/5/2020 3:55:29 AM
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8/10/2020 2:52:32 AM
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