Trampling Charge. If the Bulvak moves at least 20ft straight toword a creature and then hits it with a ram attack on the same turn, that target must succeed a DC 13 Strength Saving Throw or be knocked prone. If the target is prone, , the Bulvak can make one stomp attack against them as a bonus action.
Unrelenting. If damage reduces the Bulvak to 0 HP, it must make a Constitution Saving Throw with a DC of 5 + the damage taken unless the damage is fire or from a critical hit. If on a success, the Bulvak reduces to 1 HP instead.
Ram. Melee Weapon Attack: +5 to hit, reach 5ft., one target, Hit: 8 (1d8+3) bludgeoning damage.
Hoof. Melee Weapon Attack: +5 to hit, reach 5ft., one prone target, Hit: 10 (2d6+3) bludgeoning damage.
Description
The Bulvak is a large creature that resembles a mix between a moose, a rhino, and a camel. They have massive hooves for trampling people as well as two sets of horns - one set resting on top of their head and the other attached to their lower jaw. Additionally, these creatures have a large hump on their back to store water.
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