Large Monstrosity, Any Chaotic Alignment
Armor Class 15 (natural armor)
Hit Points 85 (10d10 + 30)
Speed 30 ft., Fly 60 ft.
STR
16 (+3)
DEX
17 (+3)
CON
17 (+3)
INT
3 (-4)
WIS
13 (+1)
CHA
3 (-4)
Skills Perception +4
Condition Immunities Blinded, Exhaustion
Senses Darkvision 120, Passive Perception 14
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Sight and Smell. Betsy has advantage on Wisdom (Perception) checks that rely on sight or smell.

Blood Frenzy.  Betsy has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Actions

Multiattack. The Flayer makes two attacks: one with its bite and one with its claws.

Bite.  Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 12 (2d8+ 3) piercing damage. DC 15 Constitution saving throw, taking 24 (7d6) necrotic damage on a failed save, or half as much damage on a successful one.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.

Description

A monstrous mutant of death. The Flayer resembles an ogre with large bat like wings instead of arms, with a skeletal horse head sat upon it's boney neck.  Bones jut out from beneath the skin, jagged and misshapen, a small hint to the painful transformation a creature undergoes when becoming one of these undead abominations. 

Previous Versions

Name Date Modified Views Adds Version Actions
8/27/2022 9:19:41 AM
30
1
--
Coming Soon

Habitat: ForestSwampUnderdark

Asbjorn_Greymane

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