Archer’s Eye (3/day). As a bonus action, the arrow demon can add 1d10 to its next attack or damage roll with a longbow or shortbow.
Magic Resistance. The arrow demon has advantage on saving throws against spells and other magical effects.
Multiattack. The arrow demon makes four attacks: two with each of its longbows, or one with each of its claws.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 6 (1d4+4) slashing damage.
Longbow. Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 13 (2d8+4) piercing damage.
Dimension Hop. The arrow demon magically teleports up to 120 feet to an unoccupied space it can see.
Description
These four-armed fiends serve in demonic armies in the Abyss, wielding two longbows at once to rain down a veritable hail of arrows on enemies from behind the front lines. Their ability to teleport makes them extremely mobile, though they tend to travel with packs of lesser demons such as dretches and manes. These creatures serve as a sort of shield to give the arrow demon time to fill his foes with arrows without having to deal with a pesky enemy in melee. Arrow demons are known to collect magic bows and arrows, as well as arrows made of rare materials such as adamantine. Such bows deal normal damage in the hands of a creature who isn’t an arrow demon. Arrow demons stand about 6 feet tall and weigh around 150 pounds.
Comments