cantrips. (friends, thunderclap, minor illusion)
1st level spell slots(4). (charm person, dissonant whisper, disguise self)
2nd level spell slots(2). (cloud of daggers, crown of madness)
Violinic Hope [6]. when you cast Violinic Hope you can either impose one of the 2 effects.
1) all creatures of you choice gain disadvantage when attacking
2) you and creatures of your choice gain advantage when attacking
Action Melee Attack. violin, +3 to hit damage(1d6+3)
Action Ranged Attack. violin cord, +2 to hit damage(1d4+3)
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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