Medium Beast, Chaotic Evil
Armor Class 15 Natural Armor
Hit Points 57 (10d8 + 12)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
14 (+2)
INT
14 (+2)
WIS
11 (+0)
CHA
12 (+1)
Saving Throws CON +4
Skills Perception +2, Stealth +3
Senses Darkvision 30 ft., Passive Perception 12
Languages Deep Speech --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Egg Drop. When the Chikken is reduced to 0 HP, it disappears and an egg appears on its tile. Roll 1d6 to determine the effect:

1- Egg. Just a normal egg.

2 or 3- Chikken Egg. This egg will magically hatch into a Chikken in 1 hour.

4, 5, or 6- Explosive Egg. This egg functions the same as the Explosive Egg Lay ability.

Actions

 

Multi-Egg. Does 2 of any combination of the following actions.

Egg. Casts the spell Egg. (homebrew made by Flyingdoombunny) It functions the same but with these differences:

The eggs shot out do 2d6 damage instead.

The Chikken can eat two hard-boiled eggs per bonus action.

The chickens that hatch from it are the Chikken's allies no matter what, and will fight for it.

Explosive Egg Lay. The Chikken lays an explosive egg at any tile within 5 feet of it. It is a Small object with 3 AC and 1 HP. When the egg is destroyed or when 2 rounds have elapsed, the egg explodes dealing 4d6 fire damage to anything within 10 ft.

Legendary Actions

The Chikken can take 1 legendary action per round, at the end of anyone's turn.

Chikken or the Egg. Roll 1d6. The outcome will determine the result:

1-2: The Chikken disappears with a flash of light, leaving nothing behind.

3-4: The Chikken explodes, dealing 4d6 fire damage to anything within 10 ft. Egg Drop activates.

5-6: The Chikken goes into a rage, calling all of its fellow Chikkens to attack anything in sight. Chikkens violently swarm anyone within 100 ft. and deal 5d6 bludgeoning damage. This ends after 1 minute or when there isn't anybody within 100 ft.

 

Habitat: ForestHill

ConfusedSquid

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