Armor Class
15
Natural Armor
Hit Points
12
(3d6)
Speed
15 ft.
STR
7
(-2)
DEX
16
(+3)
CON
10
(+0)
INT
14
(+2)
WIS
12
(+1)
CHA
18
(+4)
Saving Throws
DEX +5, CHA +6
Skills
Perception +3, Sleight of Hand +5, Stealth +5
Damage Resistances
Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60', Passive Perception 11
Languages
Celestial, Common, Draconic, Dwarvish, Elvish, Undercommon
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Unbreathing. Walt Scrabble Nock does not need to breath, and although he can eat, and really enjoys eating, he doesn't need food to survive.
Innate Spellcasting. Walt can cast spells innately, using his charisma as his spellcasting ability (spell save DC 14, +6 to hit with spell attacks). Walt can cast any cantrip that doesn't deal damage at will, as well as Invisibility and vicious mockery.
Actions
Tiny Spear. Melee Weapon Attack: +5 to hit, reach 2 ft., 1 target. Hit: 3 Piercing damage.
Blow Dart. Range Weapon Attack: +5 to hit, range 10/30., 1 target. Hit: 3 Piercing Damage
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