Armor Class
16
(leather armor, shield)
Hit Points
40
(5d8)
Speed
35 ft., Can ignore hinder terrain
STR
5
(-3)
DEX
18
(+4)
CON
10
(+0)
INT
15
(+2)
WIS
8
(-1)
CHA
16
(+3)
Saving Throws
DEX +6
Skills
Performance +18, Stealth +6
Damage Resistances
Ranged Attacks
Senses
Darkvision 60 ft., Passive Perception 12
Languages
Common, Goblin Goblin, Common
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Actions
Multiattack: Alberto Casaleón makes three melee attacks with his Rapier. Or the captain makes two Ranged Attacks with its daggers.
Rapier. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Lavish taunt. Alberto Casaleón taunts the target, increasing their attack by 1 in their next turn but decreasing their AC by 1. (bonus action)
Reactions
Parry. Alberto Casaleón adds 2 to its AC against one melee Attack that would him it. To do so, the captain must see the attacker and be wielding a melee weapon.
Description
Alberto Casaleón.
Comments