Small Fiend (Demon), Chaotic Evil
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
15 (+2)
WIS
12 (+1)
CHA
13 (+1)
Saving Throws WIS +3, CHA +3
Skills Arcana +4, Perception +3
Damage Resistances Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 13
Languages Abyssal
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Magic Resistance. The blue horror has advantage on saving throws against spells and other magical effects.

Split Again. If damage reduces the blue horror to 0 hit points, it splits into two brimstone horrors, which appear in the nearest unoccupied spaces. 

Actions

Taloned Hand. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage. 

Pink Fire. Ranged Spell Attack: +4 to hit, range 120 ft., one target. Hit: 4 (1d8) fire damage. This attack ignores resistance to fire damage.

Previous Versions

Name Date Modified Views Adds Version Actions
5/25/2020 10:25:04 AM
13
0
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5/25/2020 10:28:45 AM
5
0
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6/10/2020 10:09:08 PM
11
0
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8/14/2020 3:45:38 PM
18
3
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Coming Soon
skeletonducky

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