Medium Undead, Chaotic Evil
Armor Class 15 Natural
Hit Points 82 (11d8 + 33)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
13 (+1)
CHA
15 (+2)
Saving Throws CON +6, WIS +4
Damage Vulnerabilities Radiant
Damage Immunities Necrotic, Poison
Condition Immunities Poisoned
Senses Passive Perception 9
Languages understands the languages it knew in life but cannot speak
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 +the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point in stead. 

Actions

Multiattack. The Zombie can use two slam attacks or may use a slam and spew attack.

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 19 (2d10 + 5) bludgeoning damage.

Spew. Ranged Weapon Attack: +6 to hit, range 5 ft./10 ft., one target. Hit: 18 (2d10 + 4) Necrotic damage.

Description

The Zombie Hordeling is a low class zombie who usually follows a Zombie Overlord or Necromancer.

Habitat: ForestSwampUnderdark

Jeffafa_69_420b

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