Medium Humanoid, Unaligned
Armor Class 15 Natural armor
Hit Points 6 (1d6 + 1)
Speed 30 ft.
STR
14 (+2)
DEX
10 (+0)
CON
12 (+1)
INT
9 (-1)
WIS
10 (+0)
CHA
9 (-1)
Saving Throws STR +4
Condition Immunities Charmed, Exhaustion, Unconscious
Senses Darkvision Using its integrated nightvision sensors, the B1 has darkvision up to 200ft., Passive Perception 10
Languages Common
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Programming. B1 Battle Droids have been programmed to follow the orders of their superior ranking officers, may that be a tactical droid or something else.

Actions

Blaster. The B1 makes a ranged attack using its blaster rifle. (+2 to hit, 1d4+1 piercing damage. 150ft range.)

Punch. The B1 makes a melee attack with its fist. (+3 to hit, 1d4+1 bludgeoning damage. 5ft reach.)

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

RainySquash43

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