Armor Class
            
                
                    14
                
                         
            
        
        
            Hit Points
            
                
                    41
                
                
                    (6d10 + 7)
                      
            
        
        
            Speed
            
                
                    10 ft., fly 50 ft.
                     
                
            
        
    STR
                
                    11
                    (+0)
                
            DEX
                
                    18
                    (+4)
                
            CON
                
                    12
                    (+1)
                
            INT
                
                    7
                    (-2)
                
            WIS
                
                    14
                    (+2)
                
            CHA
                
                    6
                    (-2)
                
            
                Skills
                
                    Perception +6
                
            
        
            
                Damage Resistances
                
                    Bludgeoning, Piercing, Slashing
                
            
        
            
                Condition Immunities
                
                    Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
                
            
        
            
                Senses
                
                     Passive Perception 16
                
            
        
            
                Languages
                
                    Sylvan Understand but cannot speak  --  
                
            
        
        
                Challenge
                
                    2 (450 XP)
                
            
            
            
                Proficiency Bonus
                
                    +2
                
            
        Traits
                Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Small crow. The swarm can't regain hit points or gain temporary hit points.
Actions
                Beaks. Melee Weapon Attack: +6 to hit, reach 5ft., one target in the swarm's space. Hit 22 (5d6 + 4) piercing damage and the target must succeed on a DC 14 Constitution saving throw or be blinded until the end of its next turn. The swarm's damage change to 11 (2d6 +4) piercing damage if it has half of its hit points of fewer.







 
    
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