Spellcasting. Barrowin is a 6-level spellcaster. Its spellcasting ability is 14 (spell save DC 14, +6 to hit with spell attacks). Barrowin has following Cleric spells prepared:
Cantrips (at will): Guidance
1st level (4 slots): Bless, Cure Wounds, Shield of Faith
2nd level (3 Slots): Aid, resistance, Lesser restoration
3rd level (3 slots): Revivify
Spellcasting Focus: The sidekick can use a focus for its spells depending on the choice you made on the Spellcasting table.
Magical Recovery: Beginning at 2nd level, when the sidekick finishes a short rest, it can recover expended spell slots. The spell slots can have a combined level that is equal to or less than half its level in this class (rounded up), and none of the spell slots can be 6th level or higher. Once the sidekick uses this feature, it can’t use the feature again until it finishes a long rest.
Potent Cantrips: Starting at 6th level, the sidekick can add its spellcasting ability modifier to the damage it deals with any cantrips.
Action. Barrowin can attack, cast spell, dash, disengage or dodge.
Warhammer. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (1d8 + 3) [Bludgeoning] damage one handed, (1d10 + 3) [Bludgeoning] damage two handed.
Shield. When a creature makes an attack against the wearer of the guardian’s amulet, the guardian grants a +2 bonus to the wearer’s AC if the guardian is within 5 feet of the wearer.
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