Protection. Beatrice imposes disadvantage on the attack roll of a creature within 5 feet of her whose target isn't Beatrice. Beatrice must be able to see the attacker.
Second Wind. Beatrice can use a bonus action on her turn to regain hit points equal to 1d10+her level. If she does so, she can't use this feature again until she finishes a short or a long rest.
Improved Critical. Beatrice's attack rolls now score a critical hit on a roll of 19 or 2 on the d20.
Longsword Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d8+2) slashing damage or (1d1+2 slashing damage if used with two hands.
Longbow RangedWeapon Attack: +3 to hit, range 1500/600 feet., one target. Hit: (1d8+1) piercing damage.