Medium Plant, Unaligned
Armor Class 12 (natural armor)
Hit Points 11 (2d8 + 2)
Speed 20 ft., climb 20 ft.
STR
13 (+1)
DEX
12 (+1)
CON
13 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
5 (-3)
Damage Vulnerabilities Fire, Slashing
Damage Resistances Bludgeoning, Piercing
Senses Passive Perception 10
Languages One language known by its creator
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

False Appearance. While the vine remains motionless, it is indistinguishable from a normal vine.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Constrict. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage, and the target is grappled (escape DC 12). Until this grapple ends, the creature is restrained, and the vine can't constrict another target.

Description

An awakened vine is an ordinary vine given sentience and extra mobility by the awaken spell or similar magic. Vines come in many lengths and sizes. Awakening one transforms its creeping behavior into one reminiscent of a binding constrictor snake.

Monster Tags: Misc Creature

Habitat: ForestSwampUnderwater

BenevolentEvil

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