Improved Grapple. Creatures grappled by the auldung are considered restrained.
Incorporeal Movement. The auldung can move through other creatures and objects as if they were difficult terrain. She takes 5 (1d10) force damage if she ends her turn inside an object.
Multiattack. The auldung makes two attacks per action.
Corrupting Touch. Melee Spell Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (3d4) necrotic damage.
Embrace of Decay (Recharge 4-6). Grapple Attack. The auldung forces a creature she currently has grappled to make a DC 16 Constitution saving throw. On a failed save, the creature gains a point of exhaustion.
Embrace of Fate (Recharge 6). Grapple Attack. The auldung forces a creature she currently has grappled to make a DC 14 Charisma saving throw. On a failed save, the creature is charmed. While the creature is charmed in this way, it cannot make saving throws or take actions to end the auldung's grapple. The charm ends if the creature succeeds a DC 14 Charisma saving throw at the end of each of its turns or if the grapple ends.
Description
The auldung is a mysterious creature in the guise of an elderly woman. She presents herself in grandmotherly terms and invites strangers in for an embrace or a dance.
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