Armor Class
8
Hit Points
34
(4d8 + 16)
Speed
10 ft., climb 10 ft.
STR
13
(+1)
DEX
6
(-2)
CON
18
(+4)
INT
10
(+0)
WIS
8
(-1)
CHA
3
(-4)
Damage Resistances
Piercing
Senses
Blindsight 30 ft. (blind beyond this radius), Passive Perception 9
Languages
One language known by its creator
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Amorphous. The moss can move through a space as narrow as 1 inch wide without squeezing.
False Appearance. While the moss remains motionless, it is indistinguishable from normal moss.
Actions
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Description
Awakened moss is ordinary moss given sentience and mobility by the awaken spell or similar magic. Moss, when it is awakened for a purpose, is chosen for its ability to sneak into almost anywhere and hide on a variety of convincing surfaces.
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