Hold Breath. The crocorse can hold its breath for 30 minutes.
Multiattack. The crocorse makes two attacks: one with its bite and one with its hooves.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocorse can't bite another target.
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Description
This nightmarish scaly fanged equine monstrosity is a example of what kind of extremely questionably morally grey experiments with magical cross breeding might be conducted by the powerful wizards or sorcerers under the influence of drink and pure boredom. This creature called the crocorse was created by the wizard twins who created the tabby griffon and the Cadger, they created it by magical cross breeding a warhorse with a giant crocodile and the end result was a highly intelligent reptilian steed and beast of burden with a insatiable appetite for flesh, blood and guts as well as having a sadistically and murderously cruel way of slowly and brutally toying with it’s prey before slaughtering and passionately devouring it. This creature really only makes for a good steed for fairly evil people or those who are at least that have a very violently nature and slightly murderous personality.
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