Earth Glide. The earthenkind can burrow through nonmagical, unworked earth and stone. While doing so, the earthenkind doesn’t disturb the material it moves through. Earthenkind burrow in this way at their regular speed.
Juggernaut. If the Clod Roller moves 15 ft. in a straight line before hitting a target that is medium or smaller, the target must make a Strength saving throw (DC14) or be knocked prone. If the target fails the saving throw, the Clod roller then may make another attack on a different enemy.
Momentum. To make an attack, the Clod roller must have moved at least 5 ft. before striking a target.
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.
Description
A number of clods have been fused together into a nigh-unstoppable rolling ball.
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