Medium Plant, Chaotic Evil
Armor Class 11
Hit Points 27 (5d8 + 5)
Speed
STR
14 (+2)
DEX
13 (+1)
CON
12 (+1)
INT
3 (-4)
WIS
10 (+0)
CHA
3 (-4)
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Poison
Condition Immunities Poisoned
Senses Blindsight 30 ft. (blind beyond this radius), Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

False Appearance. While the echinops remains motionless, it is indistinguishable from a clump of spiky grass or a hedgehog.

Actions

Tendril Lash. Melee weapon attack. Attack: +4 hit, reach 10 ft., one target. Hit: 6 (1d8+2) slashing damage.

Spine. Ranged weapon attack. Attack: +4 hit, range 30 ft., one target. Hit: 4 (1d4+2) piercing damage and the target must make a DC 10 Constitution saving throw or be poisoned. The target may repeat this save at the end of each of its turns.

Description

Echinopsae are monstrous plants born of curses which grow in wild places where terrible crimes have been committed if the crime in question was never atoned for. An echinops tries to take its vengeance on the guilty, but it does not spare the lives of innocents who haplessly enter its territory. Many hunters and herbalists are quick to confuse the creatures for a slumbering hedgehog or a clump of spiky grass.

EleKTriiK

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