Small Humanoid, Chaotic Evil
Armor Class 15 Fast as Fuck Boi
Hit Points 8 (2d8 - 2)
Speed
STR
7 (-2)
DEX
20 (+5)
CON
8 (-1)
INT
14 (+2)
WIS
14 (+2)
CHA
15 (+2)
Saving Throws STR +4, DEX +11, CON +5, INT +8, WIS +8, CHA +8
Skills Acrobatics +11, Deception +8, Sleight of Hand +11
Senses Passive Perception 12
Languages Common
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Determination. After each reset Chara gains an extra dodge. 

Superior Evasion. Chara has advantage on all saving throws.

Dodge(1-???/day). When an attack or effect would do damage to Chara they can choose to instead take no damage.

Reset. When Chara would drop to 0 hit points time resets to one round before they encountered the group that killed them. If the ones who killed Chara succeed a DC 18 wisdom saving throw they have a vague recollection of the encounter. They make this check with disadvantage unless they are proficient in wisdom saves, and after the third reset they all make the save with advantage. 

Actions

Knife. Melee Weapon Attack. +11 to hit. On hit: 7 (1d4 + 5) piercing damage. 

Reactions

Uncanny Dodge. Chara can use her reaction to half the damage they would take from an attack. 

Legendary Actions

Chara has 3 legendary actions. 

Movement. Chara can move up to 15 ft without provoking attacks of opportunity. 

Description

Chara suddenly shows up for some reason. Can possibly be bartered with. 

Smuag

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