Charge. If the giant warthog moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 9 (2d8) slashing damage and 4 (1d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Relentless (Recharges after a Short or Long Rest). If the giant warthog takes 14 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Tusk. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
If it's Rider takes damage and the Battlehog is within 5ft it may take a reaction attack against the enemy.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Giant warthogs, much like their standard sized cousins, are pigs with large, flat heads are covered with "warts," which are actually protective bumps. Giant warthogs also sport four, scythe-like tusks. They are mostly bald, but they do have some sparse hair and a thicker mane on their backs.
Behavior
Unlike their wild cousins, giant warthogs were bred as battle mounts. Belligerent and aggressive, these great beasts fight with battle lust even greater than their riders. A mounted giant warthogs is a daunting force to rival any.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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