Large Construct, Unaligned
Armor Class 10 Natural Armor
Hit Points 24 (5d12 + 8)
Speed 30 ft., Swim 15 ft.
STR
15 (+2)
DEX
17 (+3)
CON
15 (+2)
INT
15 (+2)
WIS
15 (+2)
CHA
15 (+2)
Saving Throws STR +4, DEX +5, WIS +4
Damage Vulnerabilities Fire
Condition Immunities Blinded, Deafened
Senses Passive Perception 10
Languages All Only Language Understand in Life
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Cast the Chairus Spell

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC 10, +3 to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): Chairus

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Smack: +5 to hit, reach 5 ft., 1 target. Hit: 10 (1d10 + 5) bludgeoning damage

Action Ranged Attack. Leg Throw: +6 to hit, range 20/60 ft., 1 target. Hit: 7 (1d10 + 6) piercing damage.

Reactions

Reaction Name Smack

Description

Looks like a chair at first. 

Lair and Lair Actions

A big House

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Chair fall from the sky
  • DC 10 Polymorph into a chair

 

Monster Tags: construct

Habitat: Urban

terrence1015

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