Keen Senses. The Blue Pseudodragon has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.
Magic Resistance. The Blue Pseudodragon has advantage on saving throws against spells and other magical effects.
Limited Telepathy. The Blue Pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.
Spell Casting. The Blue Pseudodragon has 3, 1st level spell slots that can be regained on a long rest.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage, and 6 (1d6 + 2) lightning damage.
Poison Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.
Witch Bolt. A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell attack against that creature. On a hit, the target takes 1d12 lightning damage, and on each of your turns for the duration, you can use your action to deal 1d12 lightning damage to the target automatically. The spell ends if you use your action to do anything else. The spell also ends if the target is ever outside the spell’s range or if it has total cover from you.
Description
The Blue Pseudodragon reaches about 3 feet long by adulthood. Hatching on stormy nights from eggs laid in shallow pools , these pseudodragons are just as home in water as they are in the air. Fish is their primary source of food, but they will eat fruit as well.
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