Armor Class
12
--
Hit Points
40
(8d8 + 8)
Speed
30 ft., glide only
, Walk 30 ft.
STR
14
(+2)
DEX
16
(+3)
CON
13
(+1)
INT
9
(-1)
WIS
10
(+0)
CHA
12
(+1)
Skills
Acrobatics +6, Athletics +5
Senses
Passive Perception 10
Languages
Common Can't speak
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Innate Spellcasting. The vandagyre's spellcasting ability is Charisma (spell save DC 12). It can innately cast the following spell, requiring no material components:
• At will: Friends
Actions
Multiattack. The vandagyre makes two claw attacks.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 2) slashing damage.
Description
The vandagyre enjoys eating shrubberies and sleeping in the shade. It can glide from tree to tree in search of food, or to evade foes.
Origins: Neopets
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