Medium Swarm of Medium undead, Neutral Evil
Armor Class 8
Hit Points 22 (3d8 + 9)
Speed 10 ft., Fly 35 ft. Wonky flying, short bursts
STR
13 (+1)
DEX
10 (+0)
CON
12 (+1)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws WIS +0
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages Aarakocra understands the languages it knew in life but can't speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Talon Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Dive Bomb. If the zombie is flying and dives at least 30 feet straight toward a target, the target must succeed on a DC 9 Dexterity saving throw or take 10 (3d6) bludgeoning damage and fall prone. In addition, regardless of whether the zombie hit the target or not, the zombie falls prone into a space within 5 feet of the target and takes 10 (3d6) bludgeoning damage.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Description

Undead zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay.  Flight is in short bursts.

 

Habitat: CoastalMountain

MoFest

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